
Rafael is a game audio professional and composer working in the industry since 2019. He has contributed to over 30 game projects, including God of War: Sons of Sparta (dialogue editing) and Moth Kubit, delivering music composition, sound design, and FMOD implementation.Although his main focus is on games, he also composes for film. His work also encompasses orchestral and electronic soundtracks, as well as music for trailers.
Demo Reel
Trailers
Games & Films
Companies I’ve composed game and trailer music for